Gagné revealed that right from the start you’re “left in complete darkness with very little information”, so expect to feel “powerless and confused” at first. It’ll be completely down to you how much you uncover. Exploring the house is a key part of unlocking the story, as you’ll have to open drawers, cupboards, and use the items you’ll find (ranging from leaves to videotapes) on other objects to unlock their secrets. By the sounds of it, the only way to get the full tale of what happened is to replay Visage until you encounter each and every entity, piecing together the story yourself. Some sequences will be triggered by picking up specific objects or using them in a certain way, but there’s no guarantee it’ll be the same every time. As you play you’ll get a decent dose of the story, but its randomly-generated events will make each playthrough different. Visage certainly has its own identity, though.
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